Flutter插件 权限管理 Permission_handler使用
作者:LJLThomson 来源:blog.csdn.net 更新时间:2023-05-25 21:55
Flutter permission权限申请
1.简介
在我们Android和IOS开发中,都会涉及到权限问题,而Flutter是需要将IOS和Android权限柔和起来的,分别需要适配Android和IOS,
推荐使用Permission_handler。
2.使用
1.依赖
dependencies:
permission_handler: ^7.1.0
import 'package:permission_handler/permission_handler.dart';
在Android manifest添加相应权限:
<uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION" />
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" />
<uses-permission android:name="android.permission.ACCESS_BACKGROUND_LOCATION" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.MANAGE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
全部使用AndroidX,抛弃过去的support支持包
android.useAndroidX=true
android.enableJetifier=true
compileSdkVersion和targetSdkVersion要设置为28以上
compileSdkVersion 28
targetSdkVersion 28
在IOS中,将以下内容添加到您的Podfile
文件中:
post_install do |installer|
installer.pods_project.targets.each do |target|
target.build_configurations.each do |config|
... # Here are some configurations automatically generated by flutter
# You can remove unused permissions here
# for more infomation: https://github.com/BaseflowIT/flutter-permission-handler/blob/develop/permission_handler/ios/Classes/PermissionHandlerEnums.h
# e.g. when you don't need camera permission, just add 'PERMISSION_CAMERA=0'
config.build_settings['GCC_PREPROCESSOR_DEFINITIONS'] ||= [
'$(inherited)',
## dart: PermissionGroup.calendar
# 'PERMISSION_EVENTS=0',
## dart: PermissionGroup.reminders
# 'PERMISSION_REMINDERS=0',
## dart: PermissionGroup.contacts
# 'PERMISSION_CONTACTS=0',
## dart: PermissionGroup.camera
# 'PERMISSION_CAMERA=0',
## dart: PermissionGroup.microphone
# 'PERMISSION_MICROPHONE=0',
## dart: PermissionGroup.speech
# 'PERMISSION_SPEECH_RECOGNIZER=0',
## dart: PermissionGroup.photos
# 'PERMISSION_PHOTOS=0',
## dart: [PermissionGroup.location, PermissionGroup.locationAlways, PermissionGroup.locationWhenInUse]
# 'PERMISSION_LOCATION=0',
## dart: PermissionGroup.notification
# 'PERMISSION_NOTIFICATIONS=0',
## dart: PermissionGroup.mediaLibrary
# 'PERMISSION_MEDIA_LIBRARY=0',
## dart: PermissionGroup.sensors
# 'PERMISSION_SENSORS=0',
## dart: PermissionGroup.bluetooth
# 'PERMISSION_BLUETOOTH=0'
]
end
end
end
2.使用
enum PermissionStatus {
/// The user denied access to the requested feature.
denied, //权限被拒绝
/// The user granted access to the requested feature.
granted, //通过
/// The OS denied access to the requested feature. The user cannot change
/// this app's status, possibly due to active restrictions such as parental
/// controls being in place.
/// *Only supported on iOS.*
restricted, //IOS
///User has authorized this application for limited access.
/// *Only supported on iOS (iOS14+).*
limited, //IOS
/// The user denied access to the requested feature and selected to never
/// again show a request for this permission. The user may still change the
/// permission status in the settings.
/// *Only supported on Android.*
permanentlyDenied, //拒绝,且不在提示
}
3.检查权限
void checkPermission() async {
Permission permission = Permission.storage;
PermissionStatus status = await permission.status;
print('检测权限$status');
if (status.isGranted) {
//权限通过
} else if (status.isDenied) {
//权限拒绝, 需要区分IOS和Android,二者不一样
requestPermission(permission);
} else if (status.isPermanentlyDenied) {
//权限永久拒绝,且不在提示,需要进入设置界面,IOS和Android不同
openAppSettings();
} else if (status.isRestricted) {
//活动限制(例如,设置了家长///控件,仅在iOS以上受支持。
openAppSettings();
} else {
//第一次申请
requestPermission(permission);
}
}
————————注意:isPermanentlyDenied,在没有申请之前,都会是Denied,而不是permanentlyDenied
4.申请权限
void requestPermission(Permission permission) async {
//发起权限申请
PermissionStatus status = await permission.request();
// 返回权限申请的状态 status
print('权限状态$status');
if (status.isPermanentlyDenied) {
openAppSettings();
}
}
5.申请多个权限
void requestPermissions() async {
Map<Permission, PermissionStatus> statuses = await [
Permission.location,
Permission.storage,
].request();
print('位置权限:${statuses[Permission.location]}');
print('存储权限:${statuses[Permission.storage]}');
}
6.打开设置
if (await Permission.speech.isPermanentlyDenied) {
// The user opted to never again see the permission request dialog for this
// app. The only way to change the permission's status now is to let the
// user manually enable it in the system settings.
openAppSettings();
}
7.在Android上,显示理由
bool isShown = await Permission.contacts.shouldShowRequestRationale;
————————不太清楚需要怎么用
代码演示如下:
import 'package:flutter/cupertino.dart';
import 'package:permission_handler/permission_handler.dart';
import 'package:flutter/material.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
// TODO: implement build
return MaterialApp(
home: Scaffold(
appBar: AppBar(title: Text('FlutterDemo')),
body: PermissionDemo(),
));
}
}
class PermissionDemo extends StatefulWidget {
PermissionDemo({Key key}) : super(key: key);
@override
_PermissionDemoState createState() {
return _PermissionDemoState();
}
}
class _PermissionDemoState extends State<PermissionDemo> {
@override
void initState() {
super.initState();
}
@override
void dispose() {
super.dispose();
}
void checkPermission() async {
Permission permission = Permission.storage;
PermissionStatus status = await permission.status;
print('检测权限$status');
if (status.isGranted) {
//权限通过
} else if (status.isDenied) {
//权限拒绝, 需要区分IOS和Android,二者不一样
requestPermission(permission);
} else if (status.isPermanentlyDenied) {
//权限永久拒绝,且不在提示,需要进入设置界面,IOS和Android不同
openAppSettings();
} else if (status.isRestricted) {
//活动限制(例如,设置了家长///控件,仅在iOS以上受支持。
openAppSettings();
} else {
//第一次申请
requestPermission(permission);
}
}
void requestPermission(Permission permission) async {
//发起权限申请
PermissionStatus status = await permission.request();
// 返回权限申请的状态 status
print('权限状态$status');
if (status.isPermanentlyDenied) {
openAppSettings();
}
}
void checkPermission2() async {
Permission storagePermission = Permission.storage;
Permission locationPermission = Permission.location;
requestPermissions();
}
void requestPermissions() async {
Map<Permission, PermissionStatus> statuses = await [
Permission.location,
Permission.storage,
].request();
print('位置权限:${statuses[Permission.location]}');
print('存储权限:${statuses[Permission.storage]}');
bool isShown = await Permission.contacts.shouldShowRequestRationale;
}
@override
Widget build(BuildContext context) {
// TODO: implement build
return Center(
child: Column(
children: <Widget>[
OutlinedButton(onPressed: () {
checkPermission();
}, child: Text('申请权限存储权限')),
OutlinedButton(onPressed: () {
checkPermission2();
}, child: Text('多权限申请'))
],
),
);
}
}
3.判断平台
依赖
import 'dart:io';
Platform.isIOS
Platform.isAndroid
4.权限封装
import 'package:flutter/cupertino.dart';
import 'package:permission_handler/permission_handler.dart';
class PermissionHelper {
static VoidCallback defaultCall = () {};
///检查权限
static void check(List<Permission> permissionList,
{String errMsg,
VoidCallback onSuccess,
VoidCallback onFailed,
VoidCallback onOpenSetting}) async {
bool flag = true;
for (var value in permissionList) {
var status = await value.status;
if (!status.isGranted) {
flag = false;
break;
}
}
if (!flag) {
PermissionStatus permissionStatus =
await requestPermission(permissionList);
if (permissionStatus.isGranted) {
onSuccess != null ? onSuccess() : defaultCall();
} else if (permissionStatus.isDenied) {
onFailed != null ? onFailed() : defaultCall();
} else if (permissionStatus.isPermanentlyDenied) {
onOpenSetting != null ? onOpenSetting() : defaultCall();
} else if (permissionStatus.isRestricted) {
//IOS单独处理
onOpenSetting != null ? onOpenSetting() : defaultCall();
} else if (permissionStatus.isLimited) {
//IOS单独处理
onOpenSetting != null ? onOpenSetting() : defaultCall();
}
}
}
//申请权限
static Future<PermissionStatus> requestPermission(
List<Permission> permissionList) async {
Map<Permission, PermissionStatus> statuses = await permissionList.request();
PermissionStatus currentPermissionStatus = PermissionStatus.granted;
statuses.forEach((key, value) {
if (!value.isGranted) {
currentPermissionStatus = value;
return;
}
});
return currentPermissionStatus;
}
}
- onSuccess : 同意
- onFailed : 其中一个不同意
- onOpenSetting 需要去设置
使用,代码案例如下
import 'package:flutter/cupertino.dart';
import 'package:permission_handler/permission_handler.dart';
import 'package:flutter/material.dart';
import 'PermissionHelper.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
// TODO: implement build
return MaterialApp(
home: Scaffold(
appBar: AppBar(title: Text('FlutterDemo')),
body: PermissionDemo(),
));
}
}
class PermissionDemo extends StatefulWidget {
PermissionDemo({Key key}) : super(key: key);
@override
_PermissionDemoState createState() {
return _PermissionDemoState();
}
}
class _PermissionDemoState extends State<PermissionDemo> {
@override
void initState() {
super.initState();
}
@override
void dispose() {
super.dispose();
}
@override
Widget build(BuildContext context) {
// TODO: implement build
return Center(
child: Column(
children: <Widget>[
OutlinedButton(
onPressed: () {
List<Permission> permissions = [
Permission.storage,
Permission.location
];
PermissionHelper.check(permissions,
onSuccess: () {
print('onSuccess');
}, onFailed: () {
print('onFailed');
}, onOpenSetting: () {
print('onOpenSetting');
openAppSettings();
});
},
child: Text('申请权限存储权限')),
OutlinedButton(onPressed: () {}, child: Text('多权限申请'))
],
),
);
}
}